using System;
using System.Collections.Generic;
using ns26;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("AccountCreationFlipbook")]
	public class AccountCreationFlipbook : MonoClass
	{
		public GameObject m_acFlipbook => method_3<GameObject>("m_acFlipbook");

		public List<Texture> m_acFlipbookTextures => method_3<Class251<Texture>>("m_acFlipbookTextures")?.method_25();

		public float m_acFlipbookTimeAlt => method_2<float>("m_acFlipbookTimeAlt");

		public float m_acFlipbookTimeMin => method_2<float>("m_acFlipbookTimeMin");

		public float m_acFlipbookTimeMax => method_2<float>("m_acFlipbookTimeMax");

		public AccountCreationFlipbook(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AccountCreationFlipbook(IntPtr address)
			: this(address, "AccountCreationFlipbook")
		{
		}
	}
}
